AI Insights · Timothy · October 2025
Top 5 Slime Games on iOS in Portugal, Q3 2025
Explore the performance of the leading slime games on iOS in Portugal during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the slime game category on iOS in Portugal showcased varied performance across the top five applications. Here's a closer look at their trends in downloads, revenue, and active users, based on data from Sensor Tower.
Super Slime Simulator from Dramaton LTD saw a noticeable decline in weekly revenue, starting at $179 and gradually decreasing to $9 by the end of September. Downloads were relatively stable, peaking at 142 in early August, while active users peaked at 504 in the same period before declining to 307 by the quarter's end.
PlaySlime:Slime Simulator Game experienced consistent weekly revenue, maintaining around $144 towards the end of the quarter. Downloads fluctuated, with a high of 104 in mid-August. The active user base remained strong, slightly decreasing from 1.5K to 1.4K over the quarter.
My Talking Slimy: Slime Cat 3D by Pixeland LLC showed a downward trend in weekly revenue, starting at $125 and dropping to $15. Downloads varied, with a notable increase to 41 in August, and active users peaked at 58 in the same period before stabilizing at 48.
Rogue Slime displayed modest revenue, reaching $42 in late August. Downloads dwindled, starting at 69 and reducing to single digits by quarter's end.
Lastly, I, Slime from Games Hub Hong Kong Limited recorded $31 in revenue during late September, with downloads peaking at 106 before ceasing by the end of the month.
For more detailed insights into these trends, visit Sensor Tower.